Well, that brings us to the end of the rooms you need to at least consider when planning out your fictional space ship. Let's review the departments:
Engineering Department makes the ship move and keeps it in one piece through a variety of mechanic and repair shops as well as an engine and power plant of your choosing.
Operations Department keeps the ship on the correct course and manages the weapons on ship.
The smaller departments may seem easy to overlook, but each has its use. The Air Department would maintain and run any small craft or fighter crafts used by the main ship. Deck Department is the one that gets all the painting, preservation, and docking jobs so the other departments can afford to be specailized and focus on thier job. The Administration Department keeps up the crews' records and makes sure they get all the awards they're entitled to.
The last set of departments on ship are also important. The Health Department keeps everyone healthy and out of pain while the Communications Department keeps the ship connected to the outside world and keeps communications running smoothly inside the ship. The Supply Department keeps everyone fed and makes sure they have all the repair parts and supplies they need for however long the ship is away from its homeport.
The last set of posts on what the crew needs on a ship may not fit in any department but moral lifters are a huge part of ship life and should not be overlooked if your crew is to be happy, or at least content, on ship.
No comments:
Post a Comment