Monday, November 1, 2010

Ship Design

Now that you’ve protected your home world and whatever colonies your species may have you can focus on a space ship. Are you planning to make a single ship or a basic design for a class of ships? If you want to have an intergalactic war, it may be helpful to know the ins and outs of the different classes of ships involved. Now that can be a lot of work so if you don’t want to do that you may merely want to know the key points such as fire power, defenses, speeds, and captains as well as anything else you think may be helpful in your war.
However, if you’re looking to focus on one ship or class, the first thing you may want to decide on is what the ship will look like, at least a basic idea. Is it a single shape or a combination of shapes? Remember as you plan your ship that it needs to be aerodynamic. That means that rounded lines are easier than sharp points that space travel would likely erode down and that long flat surface areas on the front of the ship slows it down. The cube ship the Borg used in Star Trek may come to mind but if you watch the shows or movies you’ll notice that the Borg travel through space with a corner pointed forward, not its flat surface. Once it stops the ship rotates so a flat side is seem on screen but the corner going first shoves the air, or space, it goes through to the side so it can pass. If the flat side were forward, the ship would need much more power to move and never reach very high speeds. You’ll notice the same idea in use today on cars. That sleek design isn’t just for show. Smooth lines attribute to the speed that many long for and make the car more expensive.
For ideas on ship design, click here and go down to the bottom of the page. Click on one of the show names to see the ships featured on that show.

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